This documentation is automatically generated by online-judge-tools/verification-helper
#include "graph/heavy_light_decomposition.hpp"#pragma once
#include <algorithm>
#include <cassert>
#include <utility>
#include <vector>
class HeavyLightDecomposition {
std::vector<int> siz;
std::vector<int> par;
std::vector<int> hea;
std::vector<int> in;
std::vector<int> out;
std::vector<int> dep;
std::vector<int> rev;
template <typename G>
void dfs1(G &g, int v) {
if (!g[v].empty() && (int) g[v][0] == par[v]) {
std::swap(g[v][0], g[v].back());
}
for (auto &e : g[v]) {
int u = (int)e;
if (u != par[v]) {
par[u] = v;
dfs1(g, u);
siz[v] += siz[u];
if (siz[u] > siz[(int) g[v][0]]) {
std::swap(g[v][0], e);
}
}
}
}
template <typename G>
void dfs2(const G &g, int v, int &time) {
in[v] = time;
rev[time++] = v;
for (auto &e : g[v]) {
int u = (int)e;
if (u == par[v]) {
continue;
}
if (u == (int) g[v][0]) {
hea[u] = hea[v];
} else {
hea[u] = u;
}
dep[u] = dep[v] + 1;
dfs2(g, u, time);
}
out[v] = time;
}
public:
template <typename G>
HeavyLightDecomposition(G &g, int root = 0) :
siz(g.size(), 1),
par(g.size(), root),
hea(g.size(), root),
in(g.size(), 0),
out(g.size(), 0),
dep(g.size(), 0),
rev(g.size(), 0) {
assert(root >= 0 && root < (int) g.size());
dfs1(g, root);
int time = 0;
dfs2(g, root, time);
}
int subtree_size(int v) const {
assert(v >= 0 && v < (int) siz.size());
return siz[v];
}
int parent(int v) const {
assert(v >= 0 && v < (int) par.size());
return par[v];
}
int in_time(int v) const {
assert(v >= 0 && v < (int) in.size());
return in[v];
}
int out_time(int v) const {
assert(v >= 0 && v < (int) out.size());
return out[v];
}
int depth(int v) const {
assert(v >= 0 && v < (int) dep.size());
return dep[v];
}
int time_to_vertex(int t) const {
assert(t >= 0 && t < (int) rev.size());
return rev[t];
}
int la(int v, int k) const {
assert(v >= 0 && v < (int) dep.size());
assert(k >= 0);
if (k > dep[v]) {
return -1;
}
while (true) {
int u = hea[v];
if (in[u] + k <= in[v]) {
return rev[in[v] - k];
}
k -= in[v] - in[u] + 1;
v = par[u];
}
return 0;
}
int forward(int v, int dst) const {
assert(v >= 0 && v < (int) dep.size());
assert(dst >= 0 && dst < (int) dep.size());
assert(v != dst);
int l = lca(v, dst);
if (l == v) {
return la(dst, dist(v, dst) - 1);
} else {
return par[v];
}
}
int lca(int u, int v) const {
assert(u >= 0 && u < (int) dep.size());
assert(v >= 0 && v < (int) dep.size());
while (u != v) {
if (in[u] > in[v]) {
std::swap(u, v);
}
if (hea[u] == hea[v]) {
v = u;
} else {
v = par[hea[v]];
}
}
return u;
}
int dist(int u, int v) const {
assert(u >= 0 && u < (int) dep.size());
assert(v >= 0 && v < (int) dep.size());
return dep[u] + dep[v] - 2 * dep[lca(u, v)];
}
std::vector<std::pair<int, int>> path(int u, int v, bool edge) const {
assert(u >= 0 && u < (int) dep.size());
assert(v >= 0 && v < (int) dep.size());
std::vector<std::pair<int, int>> fromu, fromv;
bool rev = false;
while (true) {
if (u == v && edge) {
break;
}
if (in[u] > in[v]) {
std::swap(u, v);
std::swap(fromu, fromv);
rev ^= true;
}
if (hea[u] == hea[v]) {
fromv.emplace_back(in[v], in[u] + (int)edge);
v = u;
break;
} else {
fromv.emplace_back(in[v], in[hea[v]]);
v = par[hea[v]];
}
}
if (rev) {
std::swap(fromu, fromv);
}
std::reverse(fromv.begin(), fromv.end());
fromu.reserve(fromv.size());
for (auto [x, y] : fromv) {
fromu.emplace_back(y, x);
}
return fromu;
}
int jump(int u, int v, int k) const {
assert(u >= 0 && u < (int) dep.size());
assert(v >= 0 && v < (int) dep.size());
assert(k >= 0);
int l = lca(u, v);
int dis = dep[u] + dep[v] - 2 * dep[l];
if (k > dis) {
return -1;
}
if (k <= dep[u] - dep[l]) {
return la(u, k);
} else {
return la(v, dis - k);
}
}
int meet(int u, int v, int w) const {
return lca(u, v) ^ lca(v, w) ^ lca(w, u);
}
};#line 2 "graph/heavy_light_decomposition.hpp"
#include <algorithm>
#include <cassert>
#include <utility>
#include <vector>
class HeavyLightDecomposition {
std::vector<int> siz;
std::vector<int> par;
std::vector<int> hea;
std::vector<int> in;
std::vector<int> out;
std::vector<int> dep;
std::vector<int> rev;
template <typename G>
void dfs1(G &g, int v) {
if (!g[v].empty() && (int) g[v][0] == par[v]) {
std::swap(g[v][0], g[v].back());
}
for (auto &e : g[v]) {
int u = (int)e;
if (u != par[v]) {
par[u] = v;
dfs1(g, u);
siz[v] += siz[u];
if (siz[u] > siz[(int) g[v][0]]) {
std::swap(g[v][0], e);
}
}
}
}
template <typename G>
void dfs2(const G &g, int v, int &time) {
in[v] = time;
rev[time++] = v;
for (auto &e : g[v]) {
int u = (int)e;
if (u == par[v]) {
continue;
}
if (u == (int) g[v][0]) {
hea[u] = hea[v];
} else {
hea[u] = u;
}
dep[u] = dep[v] + 1;
dfs2(g, u, time);
}
out[v] = time;
}
public:
template <typename G>
HeavyLightDecomposition(G &g, int root = 0) :
siz(g.size(), 1),
par(g.size(), root),
hea(g.size(), root),
in(g.size(), 0),
out(g.size(), 0),
dep(g.size(), 0),
rev(g.size(), 0) {
assert(root >= 0 && root < (int) g.size());
dfs1(g, root);
int time = 0;
dfs2(g, root, time);
}
int subtree_size(int v) const {
assert(v >= 0 && v < (int) siz.size());
return siz[v];
}
int parent(int v) const {
assert(v >= 0 && v < (int) par.size());
return par[v];
}
int in_time(int v) const {
assert(v >= 0 && v < (int) in.size());
return in[v];
}
int out_time(int v) const {
assert(v >= 0 && v < (int) out.size());
return out[v];
}
int depth(int v) const {
assert(v >= 0 && v < (int) dep.size());
return dep[v];
}
int time_to_vertex(int t) const {
assert(t >= 0 && t < (int) rev.size());
return rev[t];
}
int la(int v, int k) const {
assert(v >= 0 && v < (int) dep.size());
assert(k >= 0);
if (k > dep[v]) {
return -1;
}
while (true) {
int u = hea[v];
if (in[u] + k <= in[v]) {
return rev[in[v] - k];
}
k -= in[v] - in[u] + 1;
v = par[u];
}
return 0;
}
int forward(int v, int dst) const {
assert(v >= 0 && v < (int) dep.size());
assert(dst >= 0 && dst < (int) dep.size());
assert(v != dst);
int l = lca(v, dst);
if (l == v) {
return la(dst, dist(v, dst) - 1);
} else {
return par[v];
}
}
int lca(int u, int v) const {
assert(u >= 0 && u < (int) dep.size());
assert(v >= 0 && v < (int) dep.size());
while (u != v) {
if (in[u] > in[v]) {
std::swap(u, v);
}
if (hea[u] == hea[v]) {
v = u;
} else {
v = par[hea[v]];
}
}
return u;
}
int dist(int u, int v) const {
assert(u >= 0 && u < (int) dep.size());
assert(v >= 0 && v < (int) dep.size());
return dep[u] + dep[v] - 2 * dep[lca(u, v)];
}
std::vector<std::pair<int, int>> path(int u, int v, bool edge) const {
assert(u >= 0 && u < (int) dep.size());
assert(v >= 0 && v < (int) dep.size());
std::vector<std::pair<int, int>> fromu, fromv;
bool rev = false;
while (true) {
if (u == v && edge) {
break;
}
if (in[u] > in[v]) {
std::swap(u, v);
std::swap(fromu, fromv);
rev ^= true;
}
if (hea[u] == hea[v]) {
fromv.emplace_back(in[v], in[u] + (int)edge);
v = u;
break;
} else {
fromv.emplace_back(in[v], in[hea[v]]);
v = par[hea[v]];
}
}
if (rev) {
std::swap(fromu, fromv);
}
std::reverse(fromv.begin(), fromv.end());
fromu.reserve(fromv.size());
for (auto [x, y] : fromv) {
fromu.emplace_back(y, x);
}
return fromu;
}
int jump(int u, int v, int k) const {
assert(u >= 0 && u < (int) dep.size());
assert(v >= 0 && v < (int) dep.size());
assert(k >= 0);
int l = lca(u, v);
int dis = dep[u] + dep[v] - 2 * dep[l];
if (k > dis) {
return -1;
}
if (k <= dep[u] - dep[l]) {
return la(u, k);
} else {
return la(v, dis - k);
}
}
int meet(int u, int v, int w) const {
return lca(u, v) ^ lca(v, w) ^ lca(w, u);
}
};