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#include "graph/static_top_tree.hpp"#pragma once
#include <algorithm>
#include <queue>
#include "graph.hpp"
class StaticTopTree {
public:
enum class NodeType {
AddEdge,
AddVertex,
Compress,
Rake
};
struct Node {
NodeType ty;
int par, lch, rch;
};
std::vector<Node> nodes;
int stt_root;
template <typename T, bool DIR>
StaticTopTree(Graph<T, DIR> &g, int root = 0) {
assert(0 <= root && root < g.v());
nodes.reserve(3 * g.v());
dfs(g, root, -1);
nodes.resize(g.v(), Node{NodeType::AddVertex, -1, -1, -1});
stt_root = compress(g, root, -1).second;
}
private:
template <typename T, bool DIR>
int dfs(Graph<T, DIR> &g, int v, int p) {
int sz = 1, mx = 0;
for (Edge<T> &e : g[v]) {
if (e.to == p) {
continue;
}
int t = dfs(g, e.to, v);
if (mx < t) {
mx = t;
swap(g[v][0], e);
}
sz += t;
}
return sz;
}
int make_node(NodeType ty, int lch, int rch) {
int v = (int)nodes.size();
nodes.emplace_back(Node{ty, -1, lch, rch});
if (lch != -1) {
nodes[lch].par = v;
}
if (rch != -1) {
nodes[rch].par = v;
}
return v;
}
void merge(std::vector<std::pair<int, int>> &path) {
auto [xf, xs] = path.back();
path.pop_back();
auto [yf, ys] = path.back();
path.pop_back();
path.emplace_back(std::max(xf, yf) + 1, make_node(NodeType::Compress, ys, xs));
}
template <typename T, bool DIR>
std::pair<int, int> compress(const Graph<T, DIR> &g, int v, int p) {
std::vector<std::pair<int, int>> path;
while (true) {
path.emplace_back(rake(g, v, p));
while (true) {
int l = (int)path.size();
if (l >= 3 && (path[l - 3].first == path[l - 2].first || path[l - 3].first <= path[l - 1].first)) {
std::pair<int, int> t = path.back();
path.pop_back();
merge(path);
path.emplace_back(t);
} else if (l >= 2 && path[l - 2].first <= path[l - 1].first) {
merge(path);
} else {
break;
}
}
if (g[v].size() == 0 || g[v][0].to == p) {
break;
}
p = v;
v = g[v][0].to;
}
while (path.size() >= 2) {
merge(path);
}
auto [xf, xs] = path.back();
int z = make_node(NodeType::AddEdge, xs, -1);
return std::pair<int, int>(xf + 1, z);
}
template <typename T, bool DIR>
std::pair<int, int> rake(const Graph<T, DIR> &g, int v, int p) {
std::priority_queue<std::pair<int, int>, std::vector<std::pair<int, int>>, std::greater<>> pq;
for (int i = 1; i < (int)g[v].size(); ++i) {
const Edge<T> &e = g[v][i];
if (e.to == p) {
continue;
}
pq.emplace(compress(g, e.to, v));
}
if (pq.empty()) {
return std::pair<int, int>(0, v);
}
while (pq.size() >= 2) {
auto [xf, xs] = pq.top();
pq.pop();
auto [yf, ys] = pq.top();
pq.pop();
pq.emplace(std::max(xf, yf) + 1, make_node(NodeType::Rake, xs, ys));
}
auto [rf, rs] = pq.top();
nodes[v].lch = rs;
nodes[rs].par = v;
return std::pair<int, int>(rf + 1, v);
}
};#line 2 "graph/static_top_tree.hpp"
#include <algorithm>
#include <queue>
#line 2 "graph/graph.hpp"
#include <iostream>
#include <cassert>
#include <vector>
template <typename T>
struct Edge {
using W = T;
int from, to, id;
W weight;
Edge<T> rev() const {
return Edge<T>{to, from, id, weight};
}
};
template <typename T>
void debug(const Edge<T> &e) {
std::cerr << e.from << " -> " << e.to << " id = " << e.id << std::cerr << " weight = ";
debug(e.weight);
}
template <typename T = int, bool DIR = false>
class Graph {
public:
using E = Edge<T>;
using W = T;
static constexpr bool DIRECTED = DIR;
struct Adjacency {
using Iter = typename std::vector<E>::iterator;
Iter be, en;
Iter begin() const { return be; }
Iter end() const { return en; }
int size() const { return (int)std::distance(be, en); }
E &operator[](int idx) const { return be[idx]; }
};
struct ConstAdjacency {
using Iter = typename std::vector<E>::const_iterator;
Iter be, en;
Iter begin() const { return be; }
Iter end() const { return en; }
int size() const { return (int)std::distance(be, en); }
const E &operator[](int idx) const { return be[idx]; }
};
private:
int n, m;
std::vector<E> edges, csr;
std::vector<int> sep;
bool built;
public:
Graph(int n) : n(n), m(0), built(false) {}
int v() const { return n; }
int e() const { return m; }
int add_vertex() {
return n++;
}
void add_edge(int from, int to, W weight = 1) {
assert(0 <= from && from < n && 0 <= to && to < n);
edges.emplace_back(E{from, to, m++, weight});
}
void build() {
sep.assign(n + 1, 0);
csr.resize(DIRECTED ? m : 2 * m);
for (const E &e : edges) {
++sep[e.from + 1];
if (!DIRECTED) {
++sep[e.to + 1];
}
}
for (int i = 0; i < n; ++i) {
sep[i + 1] += sep[i];
}
std::vector<int> c = sep;
for (const E &e : edges) {
csr[c[e.from]++] = e;
if (!DIRECTED) {
csr[c[e.to]++] = e.rev();
}
}
built = true;
}
Adjacency operator[](int v) {
assert(built && 0 <= v && v < n);
return Adjacency{csr.begin() + sep[v], csr.begin() + sep[v + 1]};
}
ConstAdjacency operator[](int v) const {
assert(built && 0 <= v && v < n);
return ConstAdjacency{csr.begin() + sep[v], csr.begin() + sep[v + 1]};
}
};
#line 5 "graph/static_top_tree.hpp"
class StaticTopTree {
public:
enum class NodeType {
AddEdge,
AddVertex,
Compress,
Rake
};
struct Node {
NodeType ty;
int par, lch, rch;
};
std::vector<Node> nodes;
int stt_root;
template <typename T, bool DIR>
StaticTopTree(Graph<T, DIR> &g, int root = 0) {
assert(0 <= root && root < g.v());
nodes.reserve(3 * g.v());
dfs(g, root, -1);
nodes.resize(g.v(), Node{NodeType::AddVertex, -1, -1, -1});
stt_root = compress(g, root, -1).second;
}
private:
template <typename T, bool DIR>
int dfs(Graph<T, DIR> &g, int v, int p) {
int sz = 1, mx = 0;
for (Edge<T> &e : g[v]) {
if (e.to == p) {
continue;
}
int t = dfs(g, e.to, v);
if (mx < t) {
mx = t;
swap(g[v][0], e);
}
sz += t;
}
return sz;
}
int make_node(NodeType ty, int lch, int rch) {
int v = (int)nodes.size();
nodes.emplace_back(Node{ty, -1, lch, rch});
if (lch != -1) {
nodes[lch].par = v;
}
if (rch != -1) {
nodes[rch].par = v;
}
return v;
}
void merge(std::vector<std::pair<int, int>> &path) {
auto [xf, xs] = path.back();
path.pop_back();
auto [yf, ys] = path.back();
path.pop_back();
path.emplace_back(std::max(xf, yf) + 1, make_node(NodeType::Compress, ys, xs));
}
template <typename T, bool DIR>
std::pair<int, int> compress(const Graph<T, DIR> &g, int v, int p) {
std::vector<std::pair<int, int>> path;
while (true) {
path.emplace_back(rake(g, v, p));
while (true) {
int l = (int)path.size();
if (l >= 3 && (path[l - 3].first == path[l - 2].first || path[l - 3].first <= path[l - 1].first)) {
std::pair<int, int> t = path.back();
path.pop_back();
merge(path);
path.emplace_back(t);
} else if (l >= 2 && path[l - 2].first <= path[l - 1].first) {
merge(path);
} else {
break;
}
}
if (g[v].size() == 0 || g[v][0].to == p) {
break;
}
p = v;
v = g[v][0].to;
}
while (path.size() >= 2) {
merge(path);
}
auto [xf, xs] = path.back();
int z = make_node(NodeType::AddEdge, xs, -1);
return std::pair<int, int>(xf + 1, z);
}
template <typename T, bool DIR>
std::pair<int, int> rake(const Graph<T, DIR> &g, int v, int p) {
std::priority_queue<std::pair<int, int>, std::vector<std::pair<int, int>>, std::greater<>> pq;
for (int i = 1; i < (int)g[v].size(); ++i) {
const Edge<T> &e = g[v][i];
if (e.to == p) {
continue;
}
pq.emplace(compress(g, e.to, v));
}
if (pq.empty()) {
return std::pair<int, int>(0, v);
}
while (pq.size() >= 2) {
auto [xf, xs] = pq.top();
pq.pop();
auto [yf, ys] = pq.top();
pq.pop();
pq.emplace(std::max(xf, yf) + 1, make_node(NodeType::Rake, xs, ys));
}
auto [rf, rs] = pq.top();
nodes[v].lch = rs;
nodes[rs].par = v;
return std::pair<int, int>(rf + 1, v);
}
};