This documentation is automatically generated by online-judge-tools/verification-helper
#define PROBLEM "https://judge.yosupo.jp/problem/area_of_union_of_rectangles"
#define FAST_IO
#include "../../data_structure/union_of_rectangles.hpp"
#include "../../template/template.hpp"
int main() {
i32 n;
cin >> n;
V<tuple<i64, i64, i64, i64>> rects(n);
for (auto &[l, r, d, u] : rects) {
cin >> l >> d >> r >> u;
}
cout << area_of_union_of_rectangles(rects) << '\n';
}
#line 1 "data_structure/test/area_of_union_of_rectangles.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/area_of_union_of_rectangles"
#define FAST_IO
#line 2 "data_structure/lazy_segment_tree.hpp"
#include <cassert>
#include <utility>
#include <vector>
template <typename MonoidFunc>
class LazySegmentTree {
public:
using Value = typename MonoidFunc::Value;
using Func = typename MonoidFunc::Func;
private:
int old_length;
int lg;
int length;
std::vector<Value> values;
std::vector<Func> funcs;
static int lg2(int n) {
int x = 1;
int l = 0;
while (x < n) {
x <<= 1;
++l;
}
return l;
}
void _apply(int idx, const Func &func) {
values[idx] = MonoidFunc::apply(func, values[idx]);
funcs[idx] = MonoidFunc::composite(func, funcs[idx]);
}
void push(int idx) {
_apply(idx << 1, funcs[idx]);
_apply(idx << 1 | 1, funcs[idx]);
funcs[idx] = MonoidFunc::func_id();
}
void recalc_values(int idx) {
values[idx] = MonoidFunc::op(values[idx << 1], values[idx << 1 | 1]);
}
public:
LazySegmentTree(int n)
: old_length(n),
lg(lg2(n)),
length(1 << lg),
values(length << 1, MonoidFunc::id()),
funcs(length << 1, MonoidFunc::func_id()) {
assert(n >= 0);
}
LazySegmentTree(const std::vector<Value> &v)
: old_length((int)v.size()),
lg(lg2(old_length)),
length(1 << lg),
values(length << 1, MonoidFunc::id()),
funcs(length << 1, MonoidFunc::func_id()) {
for (int i = 0; i < old_length; ++i) {
values[i + length] = v[i];
}
for (int i = length - 1; i > 0; --i) {
recalc_values(i);
}
}
template <typename F>
LazySegmentTree(int n, const F &f)
: old_length(n),
lg(lg2(n)),
length(1 << lg),
values(length << 1, MonoidFunc::id()),
funcs(length << 1, MonoidFunc::func_id()) {
for (int i = 0; i < old_length; ++i) {
values[i + length] = f(i);
}
for (int i = length - 1; i > 0; --i) {
recalc_values(i);
}
}
void update(int idx, Value val) {
assert(idx >= 0 && idx < old_length);
idx += length;
for (int i = lg; i > 0; --i) {
push(idx >> i);
}
values[idx] = std::move(val);
while (idx >>= 1) {
recalc_values(idx);
}
}
void apply(int l, int r, const Func &func) {
assert(l >= 0 && l <= r && r <= old_length);
if (l == r) {
return;
}
l += length;
r += length;
int _l = l;
int _r = r;
for (int i = lg; i > 0; --i) {
push(_l >> i);
push((_r - 1) >> i);
}
while (l < r) {
if (l & 1) {
_apply(l++, func);
}
if (r & 1) {
_apply(--r, func);
}
l >>= 1;
r >>= 1;
}
for (int i = 1; i <= lg; ++i) {
if ((_l >> i << i) != _l) {
recalc_values(_l >> i);
}
if ((_r >> i << i) != _r) {
recalc_values((_r - 1) >> i);
}
}
}
Value prod(int l, int r) {
assert(l >= 0 && l <= r && r <= old_length);
if (l == r) {
return MonoidFunc::id();
}
l += length;
r += length;
for (int i = lg; i > 0; --i) {
push(l >> i);
push((r - 1) >> i);
}
Value lp = MonoidFunc::id();
Value rp = MonoidFunc::id();
while (l < r) {
if (l & 1) {
lp = MonoidFunc::op(lp, values[l++]);
}
if (r & 1) {
rp = MonoidFunc::op(values[--r], rp);
}
l >>= 1;
r >>= 1;
}
return MonoidFunc::op(lp, rp);
}
Value all_prod() const { return values[1]; }
};
#line 3 "data_structure/union_of_rectangles.hpp"
#include <algorithm>
template <typename T>
struct CountMin {
using Value = std::pair<int, T>;
using Func = int;
static Value id() {
return Value(10010001001, 0);
}
static Value op(const Value &x, const Value &y) {
int m = std::min(x.first, y.first);
T c = 0;
if (x.first == m) {
c += x.second;
}
if (y.first == m) {
c += y.second;
}
return Value(m, c);
}
static Func func_id() {
return 0;
}
static Func composite(Func f, Func g) {
return f + g;
}
static Value apply(Func f, const Value &x) {
return Value(f + x.first, x.second);
}
};
// (l, r, d, u) -> [l, r) * [d, u)
template <typename T>
T area_of_union_of_rectangles(const std::vector<std::tuple<T, T, T, T>> &rects) {
if (rects.empty()) {
return 0;
}
std::vector<T> xs, ys;
xs.reserve(2 * rects.size());
ys.reserve(2 * rects.size());
for (const auto &[l, r, d, u] : rects) {
xs.push_back(l);
xs.push_back(r);
ys.push_back(d);
ys.push_back(u);
}
std::sort(xs.begin(), xs.end());
xs.erase(std::unique(xs.begin(), xs.end()), xs.end());
std::sort(ys.begin(), ys.end());
ys.erase(std::unique(ys.begin(), ys.end()), ys.end());
LazySegmentTree<CountMin<T>> seg((int)xs.size() - 1);
for (int i = 0; i < (int)xs.size() - 1; ++i) {
seg.update(i, std::pair<int, T>(0, xs[i + 1] - xs[i]));
}
std::vector<std::vector<std::pair<int, int>>> add(ys.size()), sub(ys.size());
for (const auto &[l, r, d, u] : rects) {
int l_ = (int)(std::lower_bound(xs.begin(), xs.end(), l) - xs.begin());
int r_ = (int)(std::lower_bound(xs.begin(), xs.end(), r) - xs.begin());
int d_ = (int)(std::lower_bound(ys.begin(), ys.end(), d) - ys.begin());
int u_ = (int)(std::lower_bound(ys.begin(), ys.end(), u) - ys.begin());
add[d_].emplace_back(l_, r_);
sub[u_].emplace_back(l_, r_);
}
T ans = 0;
T xlen = xs.back() - xs.front();
for (int i = 0; i < (int)ys.size() - 1; ++i) {
for (auto [l, r] : add[i]) {
seg.apply(l, r, 1);
}
for (auto [l, r] : sub[i]) {
seg.apply(l, r, -1);
}
T dy = ys[i + 1] - ys[i];
std::pair<int, T> p = seg.all_prod();
if (p.first == 0) {
ans += (xlen - p.second) * dy;
} else {
ans += xlen * dy;
}
}
return ans;
}
#line 2 "template/template.hpp"
#include <bits/stdc++.h>
#define OVERRIDE(a, b, c, d, ...) d
#define REP2(i, n) for (i32 i = 0; i < (i32)(n); ++i)
#define REP3(i, m, n) for (i32 i = (i32)(m); i < (i32)(n); ++i)
#define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__)
#define PER2(i, n) for (i32 i = (i32)(n)-1; i >= 0; --i)
#define PER3(i, m, n) for (i32 i = (i32)(n)-1; i >= (i32)(m); --i)
#define PER(...) OVERRIDE(__VA_ARGS__, PER3, PER2)(__VA_ARGS__)
#define ALL(x) begin(x), end(x)
#define LEN(x) (i32)(x.size())
using namespace std;
using u32 = unsigned int;
using u64 = unsigned long long;
using i32 = signed int;
using i64 = signed long long;
using f64 = double;
using f80 = long double;
using pi = pair<i32, i32>;
using pl = pair<i64, i64>;
template <typename T>
using V = vector<T>;
template <typename T>
using VV = V<V<T>>;
template <typename T>
using VVV = V<V<V<T>>>;
template <typename T>
using VVVV = V<V<V<V<T>>>>;
template <typename T>
using PQR = priority_queue<T, V<T>, greater<T>>;
template <typename T>
bool chmin(T &x, const T &y) {
if (x > y) {
x = y;
return true;
}
return false;
}
template <typename T>
bool chmax(T &x, const T &y) {
if (x < y) {
x = y;
return true;
}
return false;
}
template <typename T>
i32 lob(const V<T> &arr, const T &v) {
return (i32)(lower_bound(ALL(arr), v) - arr.begin());
}
template <typename T>
i32 upb(const V<T> &arr, const T &v) {
return (i32)(upper_bound(ALL(arr), v) - arr.begin());
}
template <typename T>
V<i32> argsort(const V<T> &arr) {
V<i32> ret(arr.size());
iota(ALL(ret), 0);
sort(ALL(ret), [&](i32 i, i32 j) -> bool {
if (arr[i] == arr[j]) {
return i < j;
} else {
return arr[i] < arr[j];
}
});
return ret;
}
#ifdef INT128
using u128 = __uint128_t;
using i128 = __int128_t;
#endif
[[maybe_unused]] constexpr i32 INF = 1000000100;
[[maybe_unused]] constexpr i64 INF64 = 3000000000000000100;
struct SetUpIO {
SetUpIO() {
#ifdef FAST_IO
ios::sync_with_stdio(false);
cin.tie(nullptr);
#endif
cout << fixed << setprecision(15);
}
} set_up_io;
void scan(char &x) { cin >> x; }
void scan(u32 &x) { cin >> x; }
void scan(u64 &x) { cin >> x; }
void scan(i32 &x) { cin >> x; }
void scan(i64 &x) { cin >> x; }
void scan(f64 &x) { cin >> x; }
void scan(string &x) { cin >> x; }
template <typename T>
void scan(V<T> &x) {
for (T &ele : x) {
scan(ele);
}
}
void read() {}
template <typename Head, typename... Tail>
void read(Head &head, Tail &...tail) {
scan(head);
read(tail...);
}
#define CHAR(...) \
char __VA_ARGS__; \
read(__VA_ARGS__);
#define U32(...) \
u32 __VA_ARGS__; \
read(__VA_ARGS__);
#define U64(...) \
u64 __VA_ARGS__; \
read(__VA_ARGS__);
#define I32(...) \
i32 __VA_ARGS__; \
read(__VA_ARGS__);
#define I64(...) \
i64 __VA_ARGS__; \
read(__VA_ARGS__);
#define F64(...) \
f64 __VA_ARGS__; \
read(__VA_ARGS__);
#define STR(...) \
string __VA_ARGS__; \
read(__VA_ARGS__);
#define VEC(type, name, size) \
V<type> name(size); \
read(name);
#define VVEC(type, name, size1, size2) \
VV<type> name(size1, V<type>(size2)); \
read(name);
#line 6 "data_structure/test/area_of_union_of_rectangles.test.cpp"
int main() {
i32 n;
cin >> n;
V<tuple<i64, i64, i64, i64>> rects(n);
for (auto &[l, r, d, u] : rects) {
cin >> l >> d >> r >> u;
}
cout << area_of_union_of_rectangles(rects) << '\n';
}