cpl

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:heavy_check_mark: string/test/zalgorithm.test.cpp

Depends on

Code

#define PROBLEM "https://judge.yosupo.jp/problem/zalgorithm"

#define FAST_IO

#include "../../template/template.hpp"
#include "../../string/z_algorithm.hpp"

int main() {
    string s;
    cin >> s;
    Vec<i32> z = z_algorithm(s);
    REP(i, s.size()) {
        cout << z[i] << " \n"[i + 1 == s.size()];
    }
}
#line 1 "string/test/zalgorithm.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/zalgorithm"

#define FAST_IO

#line 1 "template/template.hpp"
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cmath>
#include <iomanip>
#include <iostream>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <stack>
#include <string>
#include <tuple>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>

#define OVERRIDE(a, b, c, d, ...) d
#define REP2(i, n) for (i32 i = 0; i < (i32) (n); ++i)
#define REP3(i, m, n) for (i32 i = (i32) (m); i < (i32) (n); ++i)
#define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__)
#define PER(i, n) for (i32 i = (i32) (n) - 1; i >= 0; --i)
#define ALL(x) begin(x), end(x)

using namespace std;

using u32 = unsigned int;
using u64 = unsigned long long;
using u128 = __uint128_t;
using i32 = signed int;
using i64 = signed long long;
using i128 = __int128_t;
using f64 = double;
using f80 = long double;

template <typename T>
using Vec = vector<T>;

template <typename T>
bool chmin(T &x, const T &y) {
    if (x > y) {
        x = y;
        return true;
    }
    return false;
}
template <typename T>
bool chmax(T &x, const T &y) {
    if (x < y) {
        x = y;
        return true;
    }
    return false;
}

istream &operator>>(istream &is, i128 &x) {
    i64 v;
    is >> v;
    x = v;
    return is;
}
ostream &operator<<(ostream &os, i128 x) {
    os << (i64) x;
    return os;
}
istream &operator>>(istream &is, u128 &x) {
    u64 v;
    is >> v;
    x = v;
    return is;
}
ostream &operator<<(ostream &os, u128 x) {
    os << (u64) x;
    return os;
}

[[maybe_unused]] constexpr i32 INF = 1000000100;
[[maybe_unused]] constexpr i64 INF64 = 3000000000000000100;
struct SetUpIO {
    SetUpIO() {
#ifdef FAST_IO
        ios::sync_with_stdio(false);
        cin.tie(nullptr);
#endif
        cout << fixed << setprecision(15);
    }
} set_up_io;
#line 2 "string/z_algorithm.hpp"

#line 4 "string/z_algorithm.hpp"

template <typename Cont>
std::vector<int> z_algorithm(const Cont &s) {
    if (s.empty()) {
        return std::vector<int>(0);
    }
    std::vector<int> z(s.size());
    z[0] = (int) s.size();
    int i = 1, j = 0;
    while (i < (int) s.size()) {
        while (i + j < (int) s.size() && s[i + j] == s[j]) {
            ++j;
        }
        z[i] = j;
        if (j == 0) {
            ++i;
            continue;
        }
        int k = 1;
        while (k < j && k + z[k] < j) {
            z[i + k] = z[k];
            ++k;
        }
        i += k;
        j -= k;
    }
    return z;
}

#line 7 "string/test/zalgorithm.test.cpp"

int main() {
    string s;
    cin >> s;
    Vec<i32> z = z_algorithm(s);
    REP(i, s.size()) {
        cout << z[i] << " \n"[i + 1 == s.size()];
    }
}
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