This documentation is automatically generated by online-judge-tools/verification-helper
#define PROBLEM "https://judge.yosupo.jp/problem/zalgorithm"
#define FAST_IO
#include "../../template/template.hpp"
#include "../../string/z_algorithm.hpp"
int main() {
string s;
cin >> s;
Vec<i32> z = z_algorithm(s);
REP(i, s.size()) {
cout << z[i] << " \n"[i + 1 == s.size()];
}
}#line 1 "string/test/zalgorithm.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/zalgorithm"
#define FAST_IO
#line 1 "template/template.hpp"
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cmath>
#include <iomanip>
#include <iostream>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <stack>
#include <string>
#include <tuple>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
#define OVERRIDE(a, b, c, d, ...) d
#define REP2(i, n) for (i32 i = 0; i < (i32) (n); ++i)
#define REP3(i, m, n) for (i32 i = (i32) (m); i < (i32) (n); ++i)
#define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__)
#define PER(i, n) for (i32 i = (i32) (n) - 1; i >= 0; --i)
#define ALL(x) begin(x), end(x)
using namespace std;
using u32 = unsigned int;
using u64 = unsigned long long;
using u128 = __uint128_t;
using i32 = signed int;
using i64 = signed long long;
using i128 = __int128_t;
using f64 = double;
using f80 = long double;
template <typename T>
using Vec = vector<T>;
template <typename T>
bool chmin(T &x, const T &y) {
if (x > y) {
x = y;
return true;
}
return false;
}
template <typename T>
bool chmax(T &x, const T &y) {
if (x < y) {
x = y;
return true;
}
return false;
}
istream &operator>>(istream &is, i128 &x) {
i64 v;
is >> v;
x = v;
return is;
}
ostream &operator<<(ostream &os, i128 x) {
os << (i64) x;
return os;
}
istream &operator>>(istream &is, u128 &x) {
u64 v;
is >> v;
x = v;
return is;
}
ostream &operator<<(ostream &os, u128 x) {
os << (u64) x;
return os;
}
[[maybe_unused]] constexpr i32 INF = 1000000100;
[[maybe_unused]] constexpr i64 INF64 = 3000000000000000100;
struct SetUpIO {
SetUpIO() {
#ifdef FAST_IO
ios::sync_with_stdio(false);
cin.tie(nullptr);
#endif
cout << fixed << setprecision(15);
}
} set_up_io;
#line 2 "string/z_algorithm.hpp"
#line 4 "string/z_algorithm.hpp"
template <typename Cont>
std::vector<int> z_algorithm(const Cont &s) {
if (s.empty()) {
return std::vector<int>(0);
}
std::vector<int> z(s.size());
z[0] = (int) s.size();
int i = 1, j = 0;
while (i < (int) s.size()) {
while (i + j < (int) s.size() && s[i + j] == s[j]) {
++j;
}
z[i] = j;
if (j == 0) {
++i;
continue;
}
int k = 1;
while (k < j && k + z[k] < j) {
z[i + k] = z[k];
++k;
}
i += k;
j -= k;
}
return z;
}
#line 7 "string/test/zalgorithm.test.cpp"
int main() {
string s;
cin >> s;
Vec<i32> z = z_algorithm(s);
REP(i, s.size()) {
cout << z[i] << " \n"[i + 1 == s.size()];
}
}